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Entertainment And Multimedia Computing
Animation Craft for 3D and 2D Animators
The Animator’s Survival Kit: Dialogue, Directing, Acting and Animal Action
The Animator’s Survival Kit: Flexibility and Weight
Composition for the 21st 1/2 Century, Vol 2: Characters in Animation
Animation Masterclasses: From Pencils to Pixels (2022)
Mastering Blender
Digital Compositing for Film and Video Production Workflows and Techniques (5th Edition)
A Complete Guide to Character Rigging for Games Using Blender
Blender Secrets: Volume 1
3D animation for the raw beginner using Maya
Digital Modeling
Autodesk Maya 2024 Basics Guide
3D Art Essentials_ The Fundamentals of 3D Modeling, Texturing, and Animation
Throw Your Voice
Seeing the City Digitally
Manual of Digital Earth
Beyond Virtual Production
Unity For Technical Artists Key Toolsets And Workflows
Physics-based fluid simulation in computer graphics- Survey, research trends, and challenges
Physics-Based Animation
Physically-based Book Simulation with Freeform Developable Surfaces
PDP- Physics-Based Character Animation via Diffusion Policy
DreamPhysics- Learning Physics-Based 3D Dynamics with Video Diffusion Priors
Videogames and Agency
Serious Games in Co-creative Facilitation
Game-Based Learning and Gamification for Education
Computer Science for Game Development and Game Development
Computer Game Development
Technologies and Applications for Big Data Value
Data Visualization in Society
Data Science for Economics and Finance
Collaborative Technologies and Data Science in Artificial Intelligence Applications
Virtual Production Real-Time Rendering Pipelines for Indie Studios and the Potential in Different Scenarios
Digital Lighting & Rendering
Digital Compositing In The Vfx Pipeline
A Survey on Virtual Production and the Future of Compositing Technologies
A survey of real-time rendering on Web3D application
Why multimedia might matter: The impact ofanimations and images on item performanceand test-taker behaviour
Research on Multimedia Animation Elements in Information Transmission Under Internet Environment
Influence of 3D models and animations on students in natural subjects
Enhancing Learning Through Animated Video: An Eye-Tracking Methodology Approach
Animation and Artificial Intelligence
An Exploration of How Multimodally Designed Teaching and the Creation of Digital Animations can Contribute to Six-Year-Olds’ Meaning Making in Chemistry
Understanding Cultural and Creative Industries and Designing Approaches for its Development (GIZ guide)
e-Book: 3D Modelling & Animation (Beginner)
Application of Whiteboard Animation in Engineering Mathematics Education Based on YouTube OpenCourseWare
Animation in Design Systems
Modern Blueprint for College and Career Success
How to Build a Career in the Creative Industries
A Skilled Hand and a Cultivated Mind
A Guide to Creative Careers
A Framework for Developing Interactive Animated E-Books- A Thematic Analysis Based Study
Virtual Heritage
GRENDEL GRENDEL GRENDEL Animating Beowulf
Danmu-mediated Communication and Audiovisual Translation in the Digital Age
Development of the Global Film Industry
Animating Truth
Modern Blueprint for College and Career Success
Web Accessibility for Developers
Technology, Design and the Arts—Opportunities and Challenges
Measuring the Business Value of Cloud Computing
Introduction Semantic Web Development
Emerging Technologies Value Creation for Sustainable Development
NeuTex: Neural Texture Mapping for Volumetric Neural Rendering
Geometric Modeling
Generation of 3D Characters from Existing Cartoons and a Unified Pipeline for Animation and Video Games
Fast Texture Synthesis via Pseudo Optimizer
Basics of Physically-based Rendering
The Animator’s Survival Kit
Sketching For Animation
The Art of the Storyboard
Effective use of storyboarding as a co-design method to enhance power assisted exercise equipment for people with stroke
How to Draw Cartoon Animation
The Museum As Experience Learning, Connection, And Shared Space
Management and Visualisation Seeing Beyond the Strategic
Visual communication bridging intercultural barriers
Masked Media What It Means To Be Human In The Age Of Artificial Creative Intelligence
Literacy For Digital Futures
Digital Media and Storytelling in Higher Education
Computer Graphics
College Textbooks Sound & Music Technology, Animation & Game Design
Audiovisual Content for Children and Adolescents in a Multiplatform Era
Soundify Matching Sound Effects to Video
Sonic Design
The definitive guide to animation in Unity
How to Become an Animator
Animation Tips & Tricks Vol. II
Animation Tips & Tricks Vol. I
Post Sound Design
Moving Pictures An Introduction to Cinema
User Interface Design And Implementation In Unity
Introduction to Computer Graphics
3D Modelling & Animation
The Role of Digital Animation Workflow in Sustainable Fashion Publication
Genndy Tartakovsky Sincerity in Animation
Generative AI for Cel-Animation: A Survey
Development and Implications of Digital Animation Education Abroad
3D Animation Production and Design Based on Digital Media Technology
Beginner’s Guide to Blender
2D Game Art, Animation, and Lighting For Artists
The Animist Imagination in East Asian Cinema
Teaching and Learning in Virtual Space
Dive into 2D Technical Animation
Computer-Animated Videos in Education: A Comprehensive Review and Teacher Experiences from Animation Creation
ANIMATION: KEY FILMS/FILMMAKERS Coraline A Closer Look at Studio LAIKA’s Stop-Motion Witchcraft
Editorial: Experimental sound from the Black and South Asian diaspora
Comparative evaluation of interpolation methods for the directivity of musical instruments
Digital Spectral Analysis
Sound Actions Conceptualizing Musical Instruments
Methods for Stress Management
Systematic Reviews in Educational Research
Healthy Minds in the Twentieth Century
Employee Counseling
Strategies for Academic Success
Viewer Interactions in Animation
Celebrating and Practicing Aspects from Eastern- and WesternCentric Animation Styles
Digital Learning Material in 2D Animation for First Year Drafting Technology Students
The Quest for Life and Intelligence in Digital Puppets
Drawing From Motion Capture- Developing Visual Languages Of Animation
Everyday Life In The Culture Of Surveillance
Information Systems for Business and Beyond
The DEI Metadata Handbook A Guide to Diverse, Equitable, and Inclusive Description
Instruction in Libraries and Information Centers An Introduction
Building Information – Representation and Management Principles and Foundations for the Digital Era
User Experience + Artificial Intelligence
Mixed Reality and Three-Dimensional Computer Graphics
Human-Centered AI
Visualization of Time-Oriented Data Second Edition
Social Touch in Human–Robot Interaction
Ray Tracing Gems II
Introduction to Computer Graphics
Developing Graphics Frameworks with Python and OpenGL
Learn OpenGL – Graphics Programming
Interactive Computer Graphics
DATA browser 09 Decentring Ethics: AI Art as Method
Game-Based Learning and Gamification for Education
Video Game Design for Learning to Learn
Game-Based and Adaptive Learning Strategies
Digital Games And Gamification In Education
Introduction to Game Design, Prototyping, and Development
Algorithms for Big Data
Introduction to Computer Science
Design and Architectures for Digital Signal Processing
Stanford CS231n (Convolutional Neural Networks for Visual Recognition
Unsupervised Audio-Visual Lecture Segmentation
Image And Video Processing
Image Processing
Tools and Algorithms for the Construction and Analysis of Systems
An Open Guide to Data Structures and Algorithms
Sublinear Computation Paradigm
Blueprint for Success in College Career Decision Making
Blueprint for Success in College and Career
College Success
College Success Concise
Drawing with Code: How Digital Illustration Merges Art, Math, and Technology
Drawing and ideation process in design education: A systematic literature review
Digital Arts An Introduction to New Media
Mastering Digital Drawing Learn From The Pros
Introduction to Digital Art 2024 Edition
Think Python – How to Think Like a Computer Scientist 2nd Edition
Programming Pearls, 2nd Edition
Core Web Programming, Second Edition
Thinking in C++ 2nd edition Volume 2: Standard Libraries & Advanced Topics
3rd Global Edition Computer Systems A Programmer’s Perspective
Programming Fundamentals A Modular Structured Approach, 2nd Edition
Programming in D
Elements of Programming
Understanding Programming Languages
Introduction to Programming Using Python
Introduction to Computing-Explorations in Language, Logic, and Machines
Computing Fundamentals Digital Literacy Edition
Applied Data Science With Python And Jupyter
A Beginners Guide to Python 3 Programming
Quantum Computing for Everyone
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